Kjartan Már Andersen
Software Developer

About Me
I am a Software Developer, born and raised in Reykjavík, Iceland and currently living there, currently currently pursuing a master's degree in Computer Science at Reykjavík University.
I am passionate about programming, and I always strive to make high quality, readable and well documented code. I can work with other people, I am very flexible, initiative, confident and very friendly.
I am mostly interested in Game Development, Virtual Environments and Web Development, but I always love to stay up to date on the latest stuff related to the world of Computer Science.
You can learn more about me by taking a look at my
Projects

CoffeeQuest
A video game me and other students worked on for a game development course in Reykjavík University
Tech

In a Bind
A video game me and other students worked on for our Bachelor's Thesis at Reykjavík University
Tech

Immersive Sim
A short game I made for the Virtual Environments course at Reykjavík University
Tech
Resume
Kjartan Már Andersen

Date of birth: 23/09/1996
Email: kjartan1@live.com
Phone: +354 820-9623
Languages:
Icelandic: Mother Language
English: Proficient
Skills:
Java, Python, C, C++, C#, JavaScript, NodeJS, React, .NET, SQL, Linux, Windows, OpenGL, Unity,
Work Experience
Advania

Software Specialist, Full Time
(2021 - 2022)
Worked as part of the Oracle team at Advania. I was tasked in developing and maintaining applications in Oracle APEX that customers would use for ledger reports. I also created and maintained packages in the database in PL/SQL that the applications would utilize. I also did some minor JavaScript on the applications.
Reykjavik University

Programming Assistant, Summer Job
(2020 - 2020)
Paid summer job where I was tasked in assisting a student developing his Master's thesis in autonomous UAV landing. I was tasked in setting up networks for the Raspberry Pi and Jetson Nano on the drone, and make network communications possible through USB.
Education
Reykjavik University

Computer Science (MSc)
(2023 - 2025)
Reykjavik University

Computer Science (BSc)
(2017 - 2021)
My final project for my Bachelor’s was a video game that I made with 3 other students. It is a 3D physics puzzle game where the player uses a rope that he can spawn, and can attach it to objects and move them around using it. It was made in Unity using C# as a programming language.
Technical College

Computer Studies
(2012 - 2017)